What do Amnesia, Immortality, and Mind Control have to do with Game Design,...
What breaks your sense of presence in a story? The culture of video game playing has developed a tolerance for the common practices and limitations in designing and producing games. We’ve stopped...
View ArticleNonlinear Storytelling in Games: Deconstructing the Varieties of Nonlinear...
What is “the mark of the narrative”? In chapter 1 of her book, Marie-Laure Ryan, discusses the transmedial nature of narrative and gives a broad definition provided by H. Porter Abbott: Narrative is...
View ArticleReverse Engineering the Brain and the ELIZA Effect: Is Believability Ethical?
Pet Society, Tamagotchi, Milo Over winter break this past year, I went to a conference in Chicago for Graduate and Faculty Christians. I found myself having to choose between the Engineering track and...
View ArticleTime Travel: What Google Wave and Braid have in Common
At this point, most people should know of Google Wave. Fewer have had an opportunity to start “waving,” as Google Wave is still in a “limited preview” stage. Usually, I’m not the first in line to...
View ArticleDan Kline from Crystal Dynamics Visits UCSC
Thursday, April 15, 2010 11 am -12 pm E2-280 Hosted by Associate Professor Michael Mateas Speaker: Daniel Kline from Crystal Dynamics Title: How You Can Make A Great Game In this talk, we’ll explore...
View ArticleUCSC Hosts Symposium on Narrative Intelligence: AI Approaches for Games and...
DATE: October 14th, 2010 — 9:30am to 5:30pm LOCATION: UCSC Campus, Engineering 2, Room 599 PRICE: Free (though UCSC parking pass required) HOSTED BY: The UCSC Center for Games and Playable Media....
View ArticleComputer Engineer Barbie Cares and so does Microsoft
A little over a week ago, I headed over the hill with Marian and Sukhie to attend an event to inspire girls to engage with science and technology, hosted by Microsoft DigiGirls and Barbie. The event...
View ArticleAdventures in the Xbus: Mobile Gaming, Redefined
“What’s an Xbus?,” I asked myself. I knew I’d find out at the CGDC, after seeing it as a listed activity during the conference. The Xbus is a converted 40′ transit bus that has been outfitted for 16...
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